// ChildView.cpp : implementation of the CChildView class // // Copyright (c) 2004, Steven Scott (progoth@gmail.com) // // This file is part of iSnooze. // // iSnooze is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // iSnooze is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with iSnooze; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #include "stdafx.h" #include "iTunesAlarm.h" #include "ChildView.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CChildView CChildView::CChildView() { } CChildView::~CChildView() { } BEGIN_MESSAGE_MAP(CChildView, CWnd) ON_WM_PAINT() END_MESSAGE_MAP() // CChildView message handlers BOOL CChildView::PreCreateWindow(CREATESTRUCT& cs) { if (!CWnd::PreCreateWindow(cs)) return FALSE; cs.dwExStyle |= WS_EX_CLIENTEDGE; cs.style &= ~WS_BORDER; cs.lpszClass = AfxRegisterWndClass(CS_HREDRAW|CS_VREDRAW|CS_DBLCLKS, ::LoadCursor(NULL, IDC_ARROW), reinterpret_cast(COLOR_WINDOW+1), NULL); return TRUE; } void CChildView::OnPaint() { CPaintDC dc(this); // device context for painting // TODO: Add your message handler code here // Do not call CWnd::OnPaint() for painting messages }